AI Insights · Timothy · April 2022
Top 5 Superhero Games on iOS in Spain - Q1 2022
In Q1 2022, the top 5 superhero games on iOS in Spain showcased varied performance in downloads, revenue, and active users. Here’s a closer look at their trends.
In Q1 2022, the top 5 superhero games on iOS in Spain exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed breakdown of their performance based on data from Sensor Tower.
MY HERO ULTRA IMPACT from Bandai Namco Entertainment Inc. saw its weekly revenue peak at around $2.2K in the first week of February, followed by significant fluctuations, ending the quarter with approximately $137 in the last week of March. Weekly downloads saw a sharp decline from 5.9K in the first week to 167 by the end of March. The active users also decreased from 5.3K to 2K over the same period.
Miraculous Ladybug & Cat Noir by Crazy Labs maintained a steady weekly revenue, peaking at $196 in the first week of March and ending the quarter at $138. Weekly downloads varied, with a high of 840 in the third week of February and a low of 199 in mid-March. Active users showed a positive trend, increasing from 4.4K in mid-February to 4.1K by the end of March.
Marvel Contest of Champions from Kabam Games, Inc. experienced significant revenue fluctuations, peaking at about $13.7K in early February, and closing the quarter with $5.9K in the last week of March. Downloads remained relatively low, with a peak of 1.2K at the start of January, tapering off to 255 by the end of March. Active users showed a slight decrease from 4.6K at the start of January to 3K by the end of March.
Amazing Flying Hero by Thi Thuy Do, despite not generating revenue, had a notable performance in downloads, peaking at 1K in early January and dropping to 150 in mid-February. The active users started at 2.4K in early January and slightly decreased to 2.2K by the end of March.
MARVEL Future Revolution from Netmarble Corporation showed modest revenue trends, peaking at $454 in the first week of February, and ending the quarter at $104. Downloads were highest at 705 in late December, dropping to 112 by the end of March. Active users also followed a downward trend, starting at 1.4K at the end of December and ending at 454 by the last week of March.
For more detailed insights and data on these apps, visit Sensor Tower.